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ssh.go
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package fleet
import (
"fmt"
"os"
"os/exec"
"strings"
"syscall"
"time"
"github.com/coreos/fleet/machine"
"github.com/coreos/fleet/ssh"
)
// SSH opens an interactive shell to a machine in the cluster
func (c *FleetClient) SSH(name string) (err error) {
var sshClient *ssh.SSHForwardingClient
timeout := time.Duration(Flags.SSHTimeout*1000) * time.Millisecond
ms, err := c.machineState(name)
if err != nil {
return err
}
// If name isn't a machine ID, try it as a unit instead
if ms == nil {
units, err := c.Units(name)
if err != nil {
return err
}
machID, err := c.findUnit(units[0])
if err != nil {
return err
}
ms, err = c.machineState(machID)
if err != nil || ms == nil {
return err
}
}
addr := ms.PublicIP
if tun := getTunnelFlag(); tun != "" {
sshClient, err = ssh.NewTunnelledSSHClient("core", tun, addr, getChecker(), false, timeout)
} else {
sshClient, err = ssh.NewSSHClient("core", addr, getChecker(), false, timeout)
}
if err != nil {
return err
}
defer sshClient.Close()
err = ssh.Shell(sshClient)
return err
}
// runCommand will attempt to run a command on a given machine. It will attempt
// to SSH to the machine if it is identified as being remote.
func (c *FleetClient) runCommand(cmd string, machID string) (retcode int) {
var err error
if machine.IsLocalMachineID(machID) {
retcode, err = c.runner.LocalCommand(cmd)
if err != nil {
fmt.Fprintf(c.errWriter, "Error running local command: %v\n", err)
}
} else {
ms, err := c.machineState(machID)
if err != nil || ms == nil {
fmt.Fprintf(c.errWriter, "Error getting machine IP: %v\n", err)
} else {
sshTimeout := time.Duration(Flags.SSHTimeout*1000) * time.Millisecond
retcode, err = c.runner.RemoteCommand(cmd, ms.PublicIP, sshTimeout)
if err != nil {
fmt.Fprintf(c.errWriter, "Error running remote command: %v\n", err)
}
}
}
return
}
type commandRunner interface {
LocalCommand(string) (int, error)
RemoteCommand(string, string, time.Duration) (int, error)
}
type sshCommandRunner struct{}
// runLocalCommand runs the given command locally and returns any error encountered and the exit code of the command
func (sshCommandRunner) LocalCommand(cmd string) (int, error) {
cmdSlice := strings.Split(cmd, " ")
osCmd := exec.Command(cmdSlice[0], cmdSlice[1:]...)
osCmd.Stderr = os.Stderr
osCmd.Stdout = os.Stdout
osCmd.Start()
err := osCmd.Wait()
if err != nil {
// Get the command's exit status if we can
if exiterr, ok := err.(*exec.ExitError); ok {
if status, ok := exiterr.Sys().(syscall.WaitStatus); ok {
return status.ExitStatus(), nil
}
}
// Otherwise, generic command error
return -1, err
}
return 0, nil
}
// runRemoteCommand runs the given command over SSH on the given IP, and returns
// any error encountered and the exit status of the command
func (sshCommandRunner) RemoteCommand(cmd string, addr string, timeout time.Duration) (exit int, err error) {
var sshClient *ssh.SSHForwardingClient
if tun := getTunnelFlag(); tun != "" {
sshClient, err = ssh.NewTunnelledSSHClient("core", tun, addr, getChecker(), false, timeout)
} else {
sshClient, err = ssh.NewSSHClient("core", addr, getChecker(), false, timeout)
}
if err != nil {
return -1, err
}
defer sshClient.Close()
err, exit = ssh.Execute(sshClient, cmd)
return
}
// findUnits returns the machine ID of a running unit
func (c *FleetClient) findUnit(name string) (machID string, err error) {
u, err := c.Fleet.Unit(name)
switch {
case err != nil:
return "", fmt.Errorf("Error retrieving Unit %s: %v", name, err)
case suToGlobal(*u):
return "", fmt.Errorf("Unable to connect to global unit %s.\n", name)
case u == nil:
return "", fmt.Errorf("Unit %s does not exist.\n", name)
case u.CurrentState == "":
return "", fmt.Errorf("Unit %s does not appear to be running.\n", name)
}
return u.MachineID, nil
}
func (c *FleetClient) machineState(machID string) (*machine.MachineState, error) {
machines, err := c.Fleet.Machines()
if err != nil {
return nil, err
}
for _, ms := range machines {
if ms.ID == machID {
return &ms, nil
}
}
return nil, nil
}
// cachedMachineState makes a best-effort to retrieve the MachineState of the given machine ID.
// It memoizes MachineState information for the life of a fleetctl invocation.
// Any error encountered retrieving the list of machines is ignored.
func (c *FleetClient) cachedMachineState(machID string) (ms *machine.MachineState) {
if c.machineStates == nil {
c.machineStates = make(map[string]*machine.MachineState)
ms, err := c.Fleet.Machines()
if err != nil {
return nil
}
for i, m := range ms {
c.machineStates[m.ID] = &ms[i]
}
}
return c.machineStates[machID]
}